Friday, February 25, 2011

Hearing the Music: How composing a song and composing a story can be almost the exact same thing


In my latest novel Death Troupe, the play’s gruff director Jerome Barron gives some advice to his playwright, main character Jack Glynn:

“Do me a favor, Jack. Get yourself a nice set of headphones and listen to a few classical tunes. Pick something that really hits you, that gets your blood going or the tears flowing, anything you like as long as it’s got a lot of different instruments.
“Here’s why I say that: While you’re listening, shut your eyes and try to pick out some of the moments when the song’s building, like where an oboe hops in or a fife flutters a few notes and then disappears. Be honest with yourself, and ask if you ever noticed those things before. Then go back and listen for the big moments, those soaring, sweeping passages where you feel like your heart’s going to explode in expectation.
“And after that, start writing. Write this play like a composer. I’ve always said that the best members of this troupe came from musicals, and I stand by that. To do what we do, you gotta be able to hear the music—even when it isn’t there.” (Death Troupe, 2011)

I have a modest background in music, having played saxophone in two championship-winning bands (one marching, one jazz) back in high school. And as a writer, I’ve been impressed many times with the similarities between the things we did in those bands and the things I currently do.
The high points of a story, like the high notes of a song, don’t just suddenly appear. Both compositions build toward those moments, and in most cases they’re easily distinguishable from the rest of the work. Just as the high points in music can be signified by increased tempo and louder volume, the big moments in writing are sometimes identified by faster pacing and intensified action.
That doesn’t mean the passages between these peaks (the valleys, so to speak) are merely filler. They serve more than one purpose, in that they convey the readers or listeners from one peak to the next while holding their attention and advancing the overall work. In novels, subplots and backstories frequently populate these valleys in much the same way as the supporting instruments of an orchestral piece.
So take a page out of Death Troupe and listen to a little music before you start writing or when you’re on a break. Movie soundtracks are particularly good for this exercise, and many of them are available on YouTube.
As Jerome Barron observes later in the book, the similarities between orchestral groups and theater troupes shouldn’t be all that surprising: After all, they’re both led by a Director. The same thing goes for writing, except that the composer, the playwright, the novelist, and the overall Director are one individual: You.

www.vincenthoneil.com

Wednesday, February 16, 2011

Getting It Write: When your main character is a writer

In my new novel Death Troupe, the main character is a playwright. Creating such a role was a new experience for me, and I was surprised by how much work it turned out to be. I’ve read many novels in which the protagonist was some kind of writer (Stephen King’s The Shining, Misery, and salem’s Lot, just to name three from a single author) and had always found the writer-as-character to be highly engaging. Making my playwright interesting wasn’t the hard part, of course; what was difficult was describing a fictitious writer’s creative process without simply restating my own.

When it comes to writing, I believe that whatever works for you works for you. It might work for someone else, but then again it might not. These platitudes are easy to say (and even to follow) in real life because we so seldom control how someone else crafts a story. It’s a very different thing, however, when we do have that control.

Death Troupe’s main character, Jack Glynn, doesn’t follow a standard routine in writing his plays. He’s the in-house playwright for a theater troupe that comes together once a year, each year in a different town, to perform a mystery play written specifically for that locale. As a result, Jack has to travel to that vicinity (in this case a place in the Adirondacks called Schuyler Mills) and develop the story as he gets to know the area and its people. He draws heavily on local history and tradition for this, but the troupe’s director provides his own overbearing input as the play is being developed.

Jack’s meetings with the director provide great opportunities for showcasing the brainstorming process, and they also convert what might have been his deadly-dull ruminations into a freewheeling dialogue. This is helpful, as a main character who is a writer could be expected to spend long periods of time alone with the work-in-progress. As mentioned above, Stephen King did this quite successfully with his imprisoned (and terrorized) novelist in Misery, but even so there is always a danger of boring the audience with long passages where the writer is mentally building the story.

Which is not to suggest that the writer-as-protagonist is necessarily boring—far from it. Because they don’t normally hold down a nine-to-five job, writer-characters are freed to spend the day (or night) as they see fit. The search for inspiration can take them to some highly interesting settings, and those settings can be the home of some very unusual personalities and events. Writers see the world through very different sets of eyes, and the writer-protagonist’s interpretation of those sights, personalities, and events can be both entertaining and revealing.

Even the act of writing need not necessarily take place in a quiet room with a single desk and chair anymore. The laptop and Wi-Fi have freed the artist to roam about at will, almost like Hemingway composing essays in his notebook as he sat in busy cafés. Putting the writer in the middle of things, even while creating, provides the opportunity for other characters to break up those long passages where the reader is inside the writer’s head. And that was where I discovered how to describe a fictitious character’s creative process so that it wasn’t just a repeat of my own: The shifting settings, and the information provided by various characters, drove the playwright’s imagination in such a multitude of directions that it assumed a life of its own. The involvement of the demanding director likewise sent the brainstorming down unexpected paths, as his personality and Jack Glynn’s are almost polar opposites.

Having stumbled across this technique for building someone else’s creative process, I was actually pulled along by it at various times. Jack Glynn’s emerging play itself became quite exciting, particularly when a period of seemingly useless effort bordering on writer’s block suddenly lurched into a full-blown creative spree:

. . . he now found himself in one of those exhilarating periods when he’d rather be writing than doing anything else. Things that made for a normal life—like a daily routine that followed the sun—took a back seat to times like these, and he exulted in that change because it served as proof that his writing was indeed the most important thing in his life. It wasn’t a conscious choice on his part, like deciding to repaint the bathroom or go buy the groceries, but an overarching reallocation of his existence that was as undeniable as breathing. Day turned into night, breakfast turned into dinner, and the laptop or the writing tablet beckoned even when he was asleep. He would often awake with a new idea—as if he’d merely been on a break and not unconscious—and he would see the empty seat before the desk not as his station in some pointless assembly line, but as the pilot’s seat in a ship that could go anywhere. (Death Troupe, 2011)


Perhaps that’s the best part of having a writer as the protagonist: Having followed that individual’s avocation ourselves, we identify with the character’s struggles as the story develops. We sympathize when the tale dead-ends, or a major rewrite becomes mandatory. And we beam with a shared pride when the final product comes together.

www.vincenthoneil.com

Friday, February 11, 2011

Blogs from Exile: Murder, Romance, Suspense, and Theater: My new nov...

Blogs from Exile: Murder, Romance, Suspense, and Theater: My new nov...: "Now available on Amazon: DEATH TROUPE by Vincent H. O’Neil (394 pages) The Jerome Barron Players have a problem. Their writer, Ryan Betancou..."

Murder, Romance, Suspense, and Theater: My new novel Death Troupe

Now available on Amazon:

DEATH TROUPE by Vincent H. O’Neil (394 pages)

The Jerome Barron Players have a problem. Their writer, Ryan Betancourt, has killed himself under mysterious circumstances and they need a replacement right away. The Players, unofficially known as Death Troupe, come together once a year to perform a high-end murder mystery play written specifically for that season’s host town. Their writer has to possess special talents, as there’s a wager involved: If the townspeople can correctly identify the murderer before the show’s final act, they don’t have to pay for the engagement. So far, no town has ever won the bet.

Enter Jack Glynn, original writer for the Barron Players. He and Ryan wrote two Death Troupe engagements before Ryan stole Jack’s girlfriend, lead actress Allison Green. Although Jack found fame in Hollywood after quitting the troupe, eccentric director Jerome Barron convinces him to return for one show: The upcoming engagement in the Adirondack town of Schuyler Mills.

It is only then that the troupe’s advance man, private investigator Wade Parker, tells Jack of the strange events which surrounded the group’s previous engagement in Red Bend, California. A local retiree killed himself a few days after the performance—an act Wade suspects was prompted by the storyline of Ryan’s final play. He also reveals that Ryan was greatly unnerved by anonymous third parties who had interfered with the group’s marquee clue distribution.

This is one of the unique features of Death Troupe: As the performance approaches, clues are sprinkled through the town in a variety of ways, from fake headstones bearing characters’ names to real players acting out their assigned roles. In Red Bend, a stranger pretending to be a troupe member had dropped clues that were surprisingly accurate, and Ryan had reacted badly to this—perhaps badly enough to kill himself.

Events take a sinister turn shortly after Jack arrives in the small, snow-covered village of Schuyler Mills. Someone leaves a bizarre arrangement of black roses and plastic skulls in his hotel room. Ryan’s missing notebook from the Red Bend engagement turns up, and it contains an alarming tale of psychological harassment. The people of Schuyler Mills are enthusiastic about Jack’s presence, but he knows that many of them, from the local community theater group to the town mayor, could have ulterior motives.

As the weeks go by, someone begins distributing clues that Jack doesn’t recognize, from a plastic head stuck in an ice-fishing hole to confidential information scrawled on a billboard. Reading Ryan’s notebook, Jack begins to fear that the same web that snared his old writing partner in Red Bend is being spun around him in Schuyler Mills.